Potion Commotion
Game Design 1 » Devlog
For my first level, I created a basic level with some minor platforming in which the player has to collect three ingredients for a potion. Once these ingredients are returned to the cauldron at the start of the level, a potion is made that teleports the player back to the main menu.
-Adjusted moving platforms to rise slower as not to fling the player into the air.
-Adjusted existing mechanics for keys and adapted them to suit the ingredient mechanic
-Added a cauldron that spawns the potion of Game Ending when the player collides with it after collecting all three ingredients
Files
Game1Start-Mac-Shipping-aug23 446 MB
Aug 24, 2024
Get Game Design 1
Game Design 1
Projects made for my fall 2024 Game Design 1 class at WSU
Status | In development |
Author | TJack-Coding |
More posts
- Final!4 days ago
- Landscape & Foliage39 days ago
- Midterm-Dungeon54 days ago
- Spell VFX81 days ago
- Audio Assignment89 days ago
- ShowcaseAug 29, 2024
Leave a comment
Log in with itch.io to leave a comment.