Potion Commotion


For my first level, I created a basic level with some minor platforming in which the player has to collect three ingredients for a potion. Once these ingredients are returned to the cauldron at the start of the level, a potion is made that teleports the player back to the main menu.


-Adjusted moving platforms to rise slower as not to fling the player into the air.

-Adjusted existing mechanics for keys and adapted them to suit the ingredient mechanic

-Added a cauldron that spawns the potion of Game Ending when the player collides with it after collecting all three ingredients

Files

Game1Start-Mac-Shipping-aug23 446 MB
38 days ago

Get Game Design 1

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