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Game Design 1 » Devlog
For this assignment we had to include at least five assets from external sources, two lights, unique materials, and two objects that utilized timelines.
I implemented a floating couch possessed by the ghost of a renowned couch salesman, a spinning plant that has the same radiation levels as the average banana, and the world's most inconvenient automatic door.
For the lights I included two spotlights and a rect light. For the materials I made a pastel teal for the walls, a glass pane to keep the possessed couch from harming the player, a shiny black floor, and a matte white ceiling.
Files
Game1Start-Mac-Shipping-aug19 446 MB
Aug 24, 2024
Game1Start-Mac-Shipping-aug23 446 MB
Aug 24, 2024
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Game Design 1
Projects made for my fall 2024 Game Design 1 class at WSU
Status | In development |
Author | TJack-Coding |
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