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Game Design 1
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Devlog
Final!
December 09, 2024
by
TJack-Coding
Made a final presentation for the last assignment in my Game Design 1 course in the fall semester at WSU. I'm grateful for everything I was able to learn this semester and hope I can continue growing...
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Landscape & Foliage
November 04, 2024
by
TJack-Coding
For this period of two weeks we expanded the world around our bunker into a small hamlet located next to a closed-off citadel. Other additions include: New models sourced from Kaykit Companion charact...
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Midterm-Dungeon
October 20, 2024
by
TJack-Coding
For the midterm in this class we were tasked with making an exploitable bunker or other such underground structure. I was able to find some great CC0 assets by kaykit and craft a small dungeon that me...
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Spell VFX
September 23, 2024
by
TJack-Coding
In this assignment we were tasked to create a short experience that invoked a specific emotion or reaction in the player. I decided quite quickly that I wanted to focus on awe as my emotion. This pres...
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Audio Assignment
September 14, 2024
by
TJack-Coding
Added audio effects to some commonly used blueprints, and allowed the swinging door to become lockable. Used a stapler as the door-locked sound effect because my doorknobs were too quiet. Mixed a shor...
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Showcase
August 29, 2024
by
TJack-Coding
For this assignment we had to include at least five assets from external sources, two lights, unique materials, and two objects that utilized timelines. I implemented a floating couch possessed by the...
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Potion Commotion
August 24, 2024
by
TJack-Coding
For my first level, I created a basic level with some minor platforming in which the player has to collect three ingredients for a potion. Once these ingredients are returned to the cauldron at the st...
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