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Humanoid ReForme
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Devlog
Caitlyn's Post-Mortem: Manners Apply to AI Too
March 31, 2025
by
Kalunae
Thanks you for checking out Humanoid ReForme! Hello, I'm Caitlyn Sherman. I'm a programmer on Humanoid ReForme who handled the NPCs. From the lines of dialogue to forcing more to spawn against their w...
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Thomas Jackson - Postmortem
March 31, 2025
by
TJack-Coding
I was one of the programmers for this project. I had around fifteen hours of work for me based on the kanban board, however it actually ended up taking longer than I expected. The real amount of time...
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Owen Corey Postmortem
March 31, 2025
by
Yankeeplug56
Howdy, I'm Owen Corey. I was one of the programmers for this project. I spent around 8 hours putting together the Spot-The-Difference minigame, followed by another 12 hours creating the Interactable I...
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June Postmortem ~ Life, Death, and Robots
March 31, 2025
by
June DeBaun
Bio and Work Time: Howdy! My name is June DeBaun, and I did the design, music, and art for Humanoid ReForme. I had 45-50 hours of work, including time spent communicating, setting up GitHub, and getti...
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